IMPROVABLE ABILITIES: The final key elements of a MOBA is using your hero’s unique combination of skills and abilities to outplay your opponents. Sure, you’re escorting a car rather than blowing up towers, but the core mechanic of a constant, pitched battle driving towards the enemy’s home base is essentially the same. Other maps, particularly Payload-style maps – where teams must advance a bomb towards the enemy base – are even more literal in their MOBA-ness. Sound like Overwatch again? Sure, the maps don’t necessarily have three OBVIOUS lanes – but take a look at a Defense map like Hanamura and it’s not hard to see that each objective has a triad of entry points to barricade. Combatants constantly shift location - laning and rotating - to try to outmatch the opposing team. Players guide their heroes through a variety of map paths, engaging in pitched battles as both teams struggle to optimally position their heroes against enemy incursions. PUSH-LANES: The next key element of a MOBA is objective-centered, push-lane gameplay. ![]() Sound like Overwatch? The only difference between Overwatch and a classic MOBA, like League of Legends, is that this drafting process is repeated again and again over the course of a single map – creating a dynamic pacing more in line with Overwatch’s high-octane gameplay. Every MOBA has three essential elements the draft, push-lane maps, and improvable abilities - and each is present in Overwatch.ĭRAFT: Every MOBA involves a draft phase, in which teams select from a pool of heroes, each with unique skills and abilities, to develop an optimal roster against the opposing team’s line up. And the title’s unconventional genre blending is also the key to its success.įirst, let me prove exactly why Overwatch is a MOBA. Before you slam your controller or mouse to the ground in outrage, here’s why: Overwatch has far more in common with DOTA than Doom. ![]() Overwatch is a MOBA (Massive Online Battle Arena) in disguise. The game is played from a first-person perspective, and the ability for CS:GO-esque, twitch-accurate aiming is certainly important to some heroes’ play styles.īut the game’s best kept secret is that Overwatch isn’t an FPS. Because most people think Overwatch is an FPS (first person shooter). Most people who pick the game up liken it to Quake or Team Fortress. But Overwatch isn’t what it seems to be at first glance - or play.
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